Projects

Pinata Basher

Pinata Basher

Piñata Basher was developed as a project for the first semester at SDU, centered around creating a game built on the theme of 'Conflict'.

Categories

Game Dev Iterative Design C# Unity
Moesgaard Museum Projekt

Moesgaard Museum Projekt

Developed in collaboration with Moesgaard Museum in Aarhus, this project explored how digital technology could enhance their special exhibition on ancient Egypt, creating an interactive learning experience for children aged 8-12.

Categories

Game Dev Iterative Design C# Unity
VUC Verse - Currently Under Development

VUC Verse - Currently Under Development

TBA

Categories

Web
Ready, Set, Laboratory Start

Ready, Set, Laboratory Start

A VR application developed in Unity for HF & VUCFYN students, offering an interactive introduction to laboratory safety and the opportunity to practice chemistry experiments in a virtual environment before real-world lab sessions.

Categories

Game Dev Iterative Design C# Unity
Portfolio Website

Portfolio Website

A personal portfolio built with ASP.NET MVC, showcasing projects, skills and experience with a clean dark design.

Categories

Game Dev Iterative Design C# Unity
Automation of manuel IT Task at HF & VUCFYN

Automation of manuel IT Task at HF & VUCFYN

A suite of automation tools built for HF & VUCFYN, replacing time-consuming manual IT tasks with Chrome extensions, Puppeteer scripts, and Google Apps Script workflows to keep their online portal accurate and up to date.

Categories

Web Automation
Class evaluation for HF & VUCFYN

Class evaluation for HF & VUCFYN

Inherited and further developed an internal class evaluation system for HF & VUCFYN, using Google Sheets and Apps Script to automate the distribution, collection, and analysis of evaluations across their Fyn region and online branch.

Categories

Automation
Space VR - Learn Ohms law

Space VR - Learn Ohms law

A VR escape room learning game developed in Unity for the Oculus Quest, where players repair electrical circuits on a space station while applying core physics concepts such as Ohm's Law and Kirchhoff's Laws.

Categories

Game Dev Iterative Design C# Unity